![]() ![]() ![]() Thankfully, Scooby and the gang do not disappoint. Graphic adventures did get a bit of attention on the Sega CD, with such gems like Snatcher and The Secret of Monkey Island, but its cartridge representation was really slim pickings. They could have made it another of the standard run-of-the-mill side-scrolling platformers that were glutting the Genesis at the time, but they instead decided to go old school. What makes it so much fun to play is the way in which Sunsoft approached the franchise. ![]() While that may not be reason enough for the curious gamer to spend the ever-increasing prices it commands on eBay, it does make it a great addition the Genesis library. All misgivings about Acclaim’s involvement aside, what Scooby-Doo Mystery provides is some down-home graphic adventure fun that does the brand justice while making for a great way to kill an afternoon. I then remembered that my beloved Genesis was also allowed to partake in the Scooby goodness and quickly got to playing his only Sega 16-bit adventure. So, I went off and found a copy of Night of a 1,000 Frights and was pleasantly surprised at how true it was to source material (I’m a believer now Casey Kasem is a GOD among men). Having never really been a fan of one of Hanna-Barbera’s most enduring franchises, I decided to get with the program and see what I’d been missing. Between the original series and A Pup Named Scooby-Doo, I have unofficially been named “keeper of the remote” while my toddler daughter gets her fill of the Mystery Inc. The recent reruns of Scooby-Doo on Boomerang have taken away my evenings. Genre: Graphic Adventure Developer: Sunsoft Publisher: Acclaim Players: 1 Released: 1995 ![]()
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